tobi/disktree
A treemap for finding and removing what fills your disk, for Omarchy. Rust + GPUI.
1What it's for
A treemap for finding and removing what fills your disk, for Omarchy. Rust + GPUI.
It is a tool for people who code: it solves one concrete part of daily development work so you do not have to build it yourself.
2Who published it?
tobi
tobi publishes and maintains this project on GitHub. From their profile you can see their other projects and this one's recent activity.
3What you can use it for
Save time
Take a technical task off your plate that eats hours today.
Skip reinventing the wheel
Use a ready-made, tested piece instead of creating it from scratch.
Improve your flow
Plug it into how you already work to move faster.
Study how it is made
Read its code to learn the trick and apply it to your own work.
4Examples of what you can do
Ideas for getting started with it:
Use it on something small first to understand exactly what it does.
Wire it into your actual project once it proves useful.
Open the main files and see how it solves the problem.

Before using it
- It exists on public GitHub; we have not reviewed its contents or license in depth yet.
- Its license (MIT) allows free use, including commercial use.
- As with any open-source code, check what it does before running it on your computer or giving it your data.